AI Insights · Timothy · July 2021
Top 5 Simulator Games on Android in Australia Q2 2021
Discover the performance trends of the top 5 simulator games on Android in Australia during Q2 2021. From downloads to revenue and active users, see how these games fared.
Performance of Top 5 Simulator Games on Android in Australia Q2 2021
In the second quarter of 2021, the top 5 simulator games on Android in Australia showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance:
BitLife - Life Simulator
Throughout Q2 2021, this game saw fluctuations in both revenue and downloads. Revenue peaked at around $4.6K in mid-May, while weekly downloads reached their highest point at approximately 6.8K during the same period. Active users displayed a consistent upward trend, growing from about 45.4K at the start of the quarter to approximately 72.1K by the end.
Bid Wars 2: Business Simulator
This game experienced a notable surge in revenue towards the end of the quarter, peaking at around $2.8K in mid-June. Downloads also saw an increase, reaching a high of about 3K in early June. Active users followed a similar trend, rising from 5.6K at the beginning of the quarter to roughly 8.1K by the end of June.
Horse Riding Tales - Wild Pony
Revenue for this game fluctuated throughout the quarter, peaking at around $1.9K in mid-April. Downloads remained relatively stable, with a slight increase towards the end of the quarter, reaching approximately 573 downloads in the final week of June. Active users showed a gradual increase, growing from around 3.9K to about 4.1K over the quarter.
WildCraft: Animal Sim Online
This game’s revenue saw significant fluctuations, peaking at around $2.7K in late April. Downloads were highest in mid-April at approximately 1.2K. Active users saw a peak in mid-April as well, reaching around 11.6K, before experiencing a slight decline towards the end of the quarter, ending at roughly 9.3K.
Cell to Singularity: Evolution
Revenue for this game remained relatively steady, peaking at around $894 in late May. Downloads fluctuated slightly, with a high of approximately 1.8K in late May. Active users showed a consistent trend, starting at around 7.4K at the beginning of the quarter and ending at approximately 6.5K by the end of June.
These insights are based on data from Sensor Tower. For more detailed information and further analysis, visit Sensor Tower.